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 Glu3D Plugin for 3Dmax |
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| [August 2, 2007][News Source : http://3daliens.com] |
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| Glu3D is a complete plugin system that makes easy making liquids in Discreet`s 3dsmax. Glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
Its main features are:
*Particle based dynamic engine that automatically animates liquids that interact with surrounding geometry
*Triangle mesh surface sequence is generated to visualize liquid surface
*Fully integrated in 3dsmax environment in order to simplify production workflow
*File cache system to store pre-calculated dynamics results
*Crowd object. A sample object is instanced at every particle position
*Motion blur
*Wet maps
*Texture mapping
*Arbitrary planar shapes as sources
*Fill objects function to speed up scene initial condition setup
*Friendly customizable UI full of shortcuts, menus and toolbar buttons
*Integration with Particle Flow
Glu3D consist of the following parts:
Glu3D Main node - (Create -> glu3D pouring system panel)
The Glu3D main control panel This is the panel that controls the main functionality of the fluid simulation: The LOD (Level Of Detail), Thickness (Viscosity of the fluid), Gravity, Subframe accuracy, the Surface Mesh generation (a polygonal surface that covers the fluid volume defined by particles), particle Sources creation, Vertex color and Texture Mapping, Per Object parameters and Cache management.
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